AI Insights · Timothy · October 2022
Top 5 Ultracasual Games in Belarus for Q3 2022: Performance Insights
Explore the performance of the top 5 ultracasual games in Belarus for the third quarter of 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the ultracasual gaming market in Belarus saw varied performance across the top 5 games on a unified platform. Here is a detailed look at the trends in weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
Slime it: Slime Game Simulator by Slime4Fun had fluctuating weekly revenue, peaking at $14 in the weeks of July 4 and August 8. The app also experienced sporadic download activity, with a slight rise to 7 downloads in the week of June 27.
Let's create! Pottery HD from Infinite Dreams Inc. showed stable weekly revenue, generally around $4-$5, with a notable increase to $12 in the week of September 12. Weekly downloads were variable, with highs of 38 downloads in early July and a consistent range between 17 and 35 downloads in September. Active users peaked at 61 in mid-July and maintained steady engagement through the quarter.
Goo: Slime simulator, ASMR by Exomind LTD experienced a significant drop in weekly downloads from 3.5K at the end of June to single digits by late September. Weekly revenue remained consistent at around $2-$3 throughout the quarter. Active users also declined sharply from 3.7K in late June to just 58 by mid-September.
Automatoys by Idle Friday saw an upward trend in weekly downloads post-release, increasing from 207 in late August to 508 in mid-September. Weekly revenue reached a peak of $6 in the week of September 12. Active users showed robust growth, climbing from 195 in late August to 1.2K by the end of September.
Acrylic Nails! by Crazy Labs had a strong start with weekly downloads peaking at 9.9K in mid-July. However, downloads decreased gradually to around 1.4K by the end of September. Active users followed a similar trend, peaking at 19.4K in mid-July and declining to 6K by late September. The app registered a revenue spike of $14 in the week of August 15.
For more detailed insights and comprehensive data, visit Sensor Tower.